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	<title>Comments on: Second Life goes&#160;GPL</title>
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		<title>By: Ciaran</title>
		<link>http://www.jasongriffey.net/wp/2007/01/08/second-life-goes-gpl/comment-page-1/#comment-30670</link>
		<dc:creator>Ciaran</dc:creator>
		<pubDate>Mon, 08 Jan 2007 18:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.jasongriffey.net/wp/2007/01/08/second-life-goes-gpl/#comment-30670</guid>
		<description>&gt; This release now allows anyone to set up a Second Life server, giving avatars options as to where to set up camp.

Not immediately, it doesn&#039;t... the code that&#039;s been released is the client code only, *not* the server code. Of course, having the client code makes it much easier to reverse-engineer the server, and I fully expect that at some point we&#039;ll see versions of the client which connect to other, user-hosted grids. That&#039;s still some way off, however... and when it happens (not if, but when), users will need to bee *extremely* careful where they download from - since people can now very easily make versions of the client that could send your username/password to an attacker when you log in.

But you&#039;re right, it&#039;s a huge, huge step. I, for one, applaud LL for this decision. :D</description>
		<content:encoded><![CDATA[<p>&gt; This release now allows anyone to set up a Second Life server, giving avatars options as to where to set up camp.</p>
<p>Not immediately, it doesn&#8217;t&#8230; the code that&#8217;s been released is the client code only, *not* the server code. Of course, having the client code makes it much easier to reverse-engineer the server, and I fully expect that at some point we&#8217;ll see versions of the client which connect to other, user-hosted grids. That&#8217;s still some way off, however&#8230; and when it happens (not if, but when), users will need to bee *extremely* careful where they download from &#8211; since people can now very easily make versions of the client that could send your username/password to an attacker when you log in.</p>
<p>But you&#8217;re right, it&#8217;s a huge, huge step. I, for one, applaud LL for this decision. <img src='http://www.jasongriffey.net/wp/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Signore Iredell</title>
		<link>http://www.jasongriffey.net/wp/2007/01/08/second-life-goes-gpl/comment-page-1/#comment-30668</link>
		<dc:creator>Signore Iredell</dc:creator>
		<pubDate>Mon, 08 Jan 2007 16:45:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.jasongriffey.net/wp/2007/01/08/second-life-goes-gpl/#comment-30668</guid>
		<description>I&#039;m sorry to be short, but this open-sourcing is about the client code, not about the servers code. You definitively can not set up a Second Life server right now. 

That said, I think the &quot;natural evolution&quot; scenario you describe is likely to happen, and this move by Linden Labs is great, good news. 

Some useful articles:
http://taotakashi.wordpress.com/2007/01/08/history-is-made-second-life-client-now-open-source/
http://blog.webreakstuff.com/2007/01/second-life-client-open-source/
http://www.kittenlulu.com/?p=474
http://marshallk.com/?p=353


(sorry for baaad engliisch ;)</description>
		<content:encoded><![CDATA[<p>I&#8217;m sorry to be short, but this open-sourcing is about the client code, not about the servers code. You definitively can not set up a Second Life server right now. </p>
<p>That said, I think the &#8220;natural evolution&#8221; scenario you describe is likely to happen, and this move by Linden Labs is great, good news. </p>
<p>Some useful articles:<br />
<a href="http://taotakashi.wordpress.com/2007/01/08/history-is-made-second-life-client-now-open-source/" rel="nofollow">http://taotakashi.wordpress.com/2007/01/08/history-is-made-second-life-client-now-open-source/</a><br />
<a href="http://blog.webreakstuff.com/2007/01/second-life-client-open-source/" rel="nofollow">http://blog.webreakstuff.com/2007/01/second-life-client-open-source/</a><br />
<a href="http://www.kittenlulu.com/?p=474" rel="nofollow">http://www.kittenlulu.com/?p=474</a><br />
<a href="http://marshallk.com/?p=353" rel="nofollow">http://marshallk.com/?p=353</a></p>
<p>(sorry for baaad engliisch <img src='http://www.jasongriffey.net/wp/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: The Shifted Librarian</title>
		<link>http://www.jasongriffey.net/wp/2007/01/08/second-life-goes-gpl/comment-page-1/#comment-30666</link>
		<dc:creator>The Shifted Librarian</dc:creator>
		<pubDate>Mon, 08 Jan 2007 15:34:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.jasongriffey.net/wp/2007/01/08/second-life-goes-gpl/#comment-30666</guid>
		<description>&lt;strong&gt;ALA&#039;s Second Life...&lt;/strong&gt;

 I missed that last month the Kansas State Library held a staff meeting in Second Life. What a great way to introduce folks to SL. KSL staff were also smart enough to create a t-shirt with their name on......</description>
		<content:encoded><![CDATA[<p><strong>ALA&#8217;s Second Life&#8230;</strong></p>
<p> I missed that last month the Kansas State Library held a staff meeting in Second Life. What a great way to introduce folks to SL. KSL staff were also smart enough to create a t-shirt with their name on&#8230;&#8230;</p>
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